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tidy up read_value() function
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@@ -92,27 +92,27 @@ class Telegram {
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value = (uint8_t)(((message_data[abs_index]) >> (bit)) & 0x01);
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}
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// read values from a telegram. We always store the value, regardless if its garbage
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// read a value from a telegram. We always store the value, regardless if its garbage
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template <typename Value>
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// assuming negative numbers are stored as 2's-complement
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// https://medium.com/@LeeJulija/how-integers-are-stored-in-memory-using-twos-complement-5ba04d61a56c
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// 2-compliment : https://www.rapidtables.com/convert/number/decimal-to-hex.html
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// https://en.wikipedia.org/wiki/Two%27s_complement
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// s is to override number of bytes read (e.g. use 3 to simulat a uint24_t)
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// s is to override number of bytes read (e.g. use 3 to simulate a uint24_t)
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void read_value(Value & value, const uint8_t index, uint8_t s = 0) const {
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uint8_t size = (!s) ? sizeof(Value) : s;
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int8_t abs_index = ((index - offset + size - 1) >= message_length) ? -1 : (index - offset);
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if (abs_index < 0) {
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return; // out of bounds, we don't change the value
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uint8_t num_bytes = (!s) ? sizeof(Value) : s;
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// check for out of bounds, if so don't modify the value
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if ((index - this->offset + num_bytes - 1) >= this->message_length) {
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return;
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}
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value = 0;
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for (uint8_t i = 0; i < size; i++) {
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value = (value << 8) + message_data[abs_index + i]; // shift
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for (uint8_t i = 0; i < num_bytes; i++) {
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value = (value << 8) + message_data[index - this->offset + i]; // shift by byte
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}
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}
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private:
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int8_t _getDataPosition(const uint8_t index, const uint8_t size) const;
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};
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