mirror of
https://github.com/emsesp/EMS-ESP32.git
synced 2026-09-13 13:44:10 +00:00
fix LED flashing
This commit is contained in:
+274
-258
@@ -16,301 +16,317 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "led.h"
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#include "emsesp.h"
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#include "led.h"
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#include "emsesp.h"
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namespace emsesp {
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namespace emsesp {
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uuid::log::Logger LED::logger_{F_(led), uuid::log::Facility::KERN};
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uuid::log::Logger LED::logger_{F_(led), uuid::log::Facility::KERN};
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// initialise the LED, fetching the settings from the WebSettingsService
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// set the LED to on or off when in normal operating mode
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void LED::init() {
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// copy the application settings
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EMSESP::webSettingsService.read([&](WebSettings & settings) {
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led_gpio_ = settings.led_gpio;
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led_type_ = settings.led_type;
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hide_led_ = settings.hide_led;
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});
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// initialise the LED, fetching the settings from the WebSettingsService
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// set the LED to on or off when in normal operating mode
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void LED::init() {
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// copy the application settings
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EMSESP::webSettingsService.read([&](WebSettings & settings) {
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led_gpio_ = settings.led_gpio;
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led_type_ = settings.led_type;
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hide_led_ = settings.hide_led;
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});
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if (!led_gpio_) { // 0 means disabled
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LOG_INFO("LED disabled");
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return;
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}
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if (!led_gpio_) { // 0 means disabled
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LOG_INFO("LED disabled");
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return;
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}
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// for safety
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if (!led_type_) {
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pinMode(led_gpio_, OUTPUT);
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}
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// for safety
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if (!led_type_) {
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pinMode(led_gpio_, OUTPUT);
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}
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reset_led(); // start with LED in default state, depending on if it's hidden or not
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}
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reset_led(); // start with LED in default state, depending on if it's hidden or not
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}
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// handle LED routine
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// called from the System::loop()
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// returns true if the LED flash is active, i.e its a lock down state
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bool LED::loop(uint8_t healthcheck, bool button_busy) {
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// if LED flashing is active it means its about to perform a factory reset, so don't do anything else and keep it flashing
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if (led_fast_flash_timer_) {
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led_fast_flash();
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return true;
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}
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// handle LED routine
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// called from the System::loop()
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// returns true if the LED flash is active, i.e its a lock down state
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bool LED::loop(uint8_t healthcheck, bool button_busy) {
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// if LED flashing is active it means its about to perform a factory reset, so don't do anything else and keep it flashing
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if (led_fast_flash_timer_) {
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led_fast_flash();
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return true;
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}
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// the user-requested LED blink always has preference
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if (!is_user_led_blink_) {
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// check for button press.
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// if button is pressed, show LED (yellow on RGB LED, on/off on standard LED)
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// it will turn off on the next loop cycle
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if (last_button_busy_ != button_busy) {
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last_button_busy_ = button_busy;
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set_led(button_busy ? Color::OFF : Color::YELLOW); // Yellow
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return false;
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}
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// the user-requested LED blink always has preference
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if (!is_user_led_blink_) {
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// check for button press.
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// while the button is held show the LED (yellow on RGB LED, on/off on standard LED),
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// and on release go back to the default state and re-check the health on the next cycle
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if (last_button_busy_ != button_busy) {
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last_button_busy_ = button_busy;
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if (button_busy) {
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set_led(Color::YELLOW); // Yellow
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} else {
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reset_led();
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previous_healthcheck_ = System::HEALTHCHECK_RESET;
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}
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return false;
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}
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// check the system health.
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// Set the sequence accordingly, only if the healthcheck is not 0 and has changed
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if (healthcheck != previous_healthcheck_) {
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previous_healthcheck_ = healthcheck;
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color_steps_[0] = Color::OFF;
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color_steps_[1] = Color::OFF;
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color_steps_[2] = Color::OFF;
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// check the system health.
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// Set the sequence accordingly, only if the healthcheck is not 0 and has changed
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if (healthcheck != previous_healthcheck_) {
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previous_healthcheck_ = healthcheck;
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color_steps_[0] = Color::OFF;
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color_steps_[1] = Color::OFF;
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color_steps_[2] = Color::OFF;
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// if the healthcheck is 0, i.e. system is healthy, reset the LED
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if (healthcheck == 0) {
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reset_led();
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return false;
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}
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// if the healthcheck is 0, i.e. system is healthy, reset the LED
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if (healthcheck == 0) {
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reset_led();
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return false;
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}
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// 1 flash (blue) is the EMS bus is not connected
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// 2 flashes (red, red) if the network (wifi or ethernet) is not connected
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// 3 flashes (red, red, blue) is both the bus and the network are not connected
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bool no_network = (healthcheck & System::HEALTHCHECK_NO_NETWORK) == System::HEALTHCHECK_NO_NETWORK;
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bool no_bus = (healthcheck & System::HEALTHCHECK_NO_BUS) == System::HEALTHCHECK_NO_BUS;
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// 1 flash (blue) is the EMS bus is not connected
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// 2 flashes (red, red) if the network (wifi or ethernet) is not connected
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// 3 flashes (red, red, blue) is both the bus and the network are not connected
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bool no_network = (healthcheck & System::HEALTHCHECK_NO_NETWORK) == System::HEALTHCHECK_NO_NETWORK;
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bool no_bus = (healthcheck & System::HEALTHCHECK_NO_BUS) == System::HEALTHCHECK_NO_BUS;
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// set step 1
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if (no_network) {
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color_steps_[0] = Color::RED; // red, no network
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} else if (no_bus) {
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color_steps_[0] = Color::BLUE; // blue, no bus
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}
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// set step 1
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if (no_network) {
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color_steps_[0] = Color::RED; // red, no network
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} else if (no_bus) {
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color_steps_[0] = Color::BLUE; // blue, no bus
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}
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// set step 2
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if (no_network) {
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color_steps_[1] = Color::RED; // red, no network
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}
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// set step 2
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if (no_network) {
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color_steps_[1] = Color::RED; // red, no network
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}
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// set step 3
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if (no_network && no_bus) {
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color_steps_[2] = Color::BLUE; // blue, no network and no bus
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}
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}
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}
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// set step 3
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if (no_network && no_bus) {
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color_steps_[2] = Color::BLUE; // blue, no network and no bus
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}
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}
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// show the LED status based on the healthcheck and button busy status
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sequence_led();
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// there's nothing to flash, so leave the LED in the state reset_led() gave it.
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// Running the sequence here would keep writing Color::OFF and a healthy system would never show green.
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if (healthcheck == 0 || button_busy) {
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return false;
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}
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}
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return false;
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}
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// show the LED status based on the healthcheck and button busy status
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sequence_led();
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// turn the LED back it's default state depending on if it's hidden or not
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void LED::reset_led() {
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is_user_led_blink_ = false;
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set_led(hide_led_ ? Color::OFF : Color::GREEN); // Green
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color_steps_[0] = Color::OFF;
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color_steps_[1] = Color::OFF;
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color_steps_[2] = Color::OFF;
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}
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return false;
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}
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// LED flash every few ms and then perform a factory reset
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void LED::led_fast_flash() {
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uint32_t current_time = uuid::get_uptime();
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// turn the LED back it's default state depending on if it's hidden or not
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void LED::reset_led() {
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is_user_led_blink_ = false;
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set_led(hide_led_ ? Color::OFF : Color::GREEN); // Green
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color_steps_[0] = Color::OFF;
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color_steps_[1] = Color::OFF;
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color_steps_[2] = Color::OFF;
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if (current_time - last_toggle_time_ >= LED_FLASH_INTERVAL_MS) {
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led_flash_state_ = !led_flash_state_;
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last_toggle_time_ = current_time;
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set_led(led_flash_state_ ? Color::YELLOW : Color::OFF); // Yellow
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}
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// rewind the sequence so it starts from the top if the health degrades again
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led_long_timer_ = 1; // 1 will kick it off immediately
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led_short_timer_ = 0;
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led_flash_step_ = 0;
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}
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// after duration, turn off the LED, and call the format command
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if (current_time - led_flash_start_time_ >= led_flash_duration_) {
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set_led(Color::OFF);
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led_fast_flash_timer_ = false;
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#ifndef EMSESP_DEBUG
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System::command_format(nullptr, 0); // Execute format operation, unless in debug mode
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#endif
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}
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}
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// LED flash every few ms and then perform a factory reset
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void LED::led_fast_flash() {
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uint32_t current_time = uuid::get_uptime();
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// set LED on/off or RGB color
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// ignores whether the LED is hidden or not (if hide_led_ is set)
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void LED::set_led(Color color) {
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if (!led_gpio_) {
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return;
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}
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if (current_time - last_toggle_time_ >= LED_FLASH_INTERVAL_MS) {
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led_flash_state_ = !led_flash_state_;
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last_toggle_time_ = current_time;
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set_led(led_flash_state_ ? Color::YELLOW : Color::OFF); // Yellow
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}
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// RGB lookup table indexed by Color enum (must match enum order in led.h)
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static constexpr uint8_t B = RGB_LED_BRIGHTNESS;
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static constexpr uint8_t H = RGB_LED_BRIGHTNESS / 2;
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static constexpr uint8_t rgb_table[][3] = {
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{0, 0, 0}, // OFF
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{B, B, B}, // ON (white)
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{B, 0, 0}, // RED
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{0, B, 0}, // GREEN
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{0, 0, B}, // BLUE
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{B, B, 0}, // YELLOW
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{B, H, 0}, // ORANGE
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{0, B, B}, // CYAN
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{H, 0, H} // PINK
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};
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// after duration, turn off the LED, and call the format command
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if (current_time - led_flash_start_time_ >= led_flash_duration_) {
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set_led(Color::OFF);
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led_fast_flash_timer_ = false;
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#ifndef EMSESP_DEBUG
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System::command_format(nullptr, 0); // Execute format operation, unless in debug mode
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#endif
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}
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}
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const uint8_t color_idx = static_cast<uint8_t>(color);
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const uint8_t idx = (color_idx < sizeof(rgb_table) / sizeof(rgb_table[0])) ? color_idx : static_cast<uint8_t>(Color::OFF);
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const uint8_t red = rgb_table[idx][0];
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const uint8_t green = rgb_table[idx][1];
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const uint8_t blue = rgb_table[idx][2];
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// set LED on/off or RGB color
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// ignores whether the LED is hidden or not (if hide_led_ is set)
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void LED::set_led(Color color) {
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if (!led_gpio_) {
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return;
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}
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if (led_type_) {
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rgbLedWrite(led_gpio_, red, green, blue);
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} else {
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digitalWrite(led_gpio_, (red == 0 && green == 0 && blue == 0) || color == Color::OFF ? !LED_ON : LED_ON);
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}
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}
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// RGB lookup table indexed by Color enum (must match enum order in led.h)
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static constexpr uint8_t B = RGB_LED_BRIGHTNESS;
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static constexpr uint8_t H = RGB_LED_BRIGHTNESS / 2;
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static constexpr uint8_t rgb_table[][3] = {
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{0, 0, 0}, // OFF
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{B, B, B}, // ON (white)
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{B, 0, 0}, // RED
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{0, B, 0}, // GREEN
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{0, 0, B}, // BLUE
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{B, B, 0}, // YELLOW
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{B, H, 0}, // ORANGE
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{0, B, B}, // CYAN
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{H, 0, H} // PINK
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};
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// set LED custom routine
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// For example: /api/system/led?data=red:blink1
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// For older non-RGB models, the colour would default to just being on.
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bool LED::set_custom_led_routine(std::string color, std::string pattern) {
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static constexpr struct {
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const char * name;
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Color value;
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} color_map[] = {
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{"off", Color::OFF},
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{"on", Color::ON},
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{"white", Color::ON},
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{"red", Color::RED},
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{"green", Color::GREEN},
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{"blue", Color::BLUE},
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{"yellow", Color::YELLOW},
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{"orange", Color::ORANGE},
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{"cyan", Color::CYAN},
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{"pink", Color::PINK},
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};
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const uint8_t color_idx = static_cast<uint8_t>(color);
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const uint8_t idx = (color_idx < sizeof(rgb_table) / sizeof(rgb_table[0])) ? color_idx : static_cast<uint8_t>(Color::OFF);
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const uint8_t red = rgb_table[idx][0];
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const uint8_t green = rgb_table[idx][1];
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const uint8_t blue = rgb_table[idx][2];
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Color color_type = Color::OFF;
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bool color_matched = false;
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for (const auto & entry : color_map) {
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if (color == entry.name) {
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color_type = entry.value;
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color_matched = true;
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break;
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}
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}
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if (!color_matched) {
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return false;
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}
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if (led_type_) {
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rgbLedWrite(led_gpio_, red, green, blue);
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} else {
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digitalWrite(led_gpio_, (red == 0 && green == 0 && blue == 0) || color == Color::OFF ? !LED_ON : LED_ON);
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}
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}
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// reset the color steps
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color_steps_[0] = Color::OFF;
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color_steps_[1] = Color::OFF;
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color_steps_[2] = Color::OFF;
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// set LED custom routine
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// For example: /api/system/led?data=red:blink1
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// For older non-RGB models, the colour would default to just being on.
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bool LED::set_custom_led_routine(std::string color, std::string pattern) {
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static constexpr struct {
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const char * name;
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Color value;
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} color_map[] = {
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{"off", Color::OFF},
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{"on", Color::ON},
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{"white", Color::ON},
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{"red", Color::RED},
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{"green", Color::GREEN},
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{"blue", Color::BLUE},
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{"yellow", Color::YELLOW},
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{"orange", Color::ORANGE},
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{"cyan", Color::CYAN},
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{"pink", Color::PINK},
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};
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// blink patterns
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if (pattern == "blink1") {
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color_steps_[0] = color_type;
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} else if (pattern == "blink2") {
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color_steps_[0] = color_type;
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color_steps_[1] = color_type;
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} else if (pattern == "blink3") {
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color_steps_[0] = color_type;
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color_steps_[1] = color_type;
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color_steps_[2] = color_type;
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Color color_type = Color::OFF;
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bool color_matched = false;
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for (const auto & entry : color_map) {
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if (color == entry.name) {
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color_type = entry.value;
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color_matched = true;
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break;
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}
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}
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if (!color_matched) {
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return false;
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}
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// special patterns, ignores the user color
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} else if (pattern == "rgb") {
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color_steps_[0] = Color::RED;
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color_steps_[1] = Color::GREEN;
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color_steps_[2] = Color::BLUE;
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} else if (pattern == "cpc") {
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color_steps_[0] = Color::CYAN;
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color_steps_[1] = Color::PINK;
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color_steps_[2] = Color::CYAN;
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} else {
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return false; // pattern not recognized
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}
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// reset the color steps
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color_steps_[0] = Color::OFF;
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color_steps_[1] = Color::OFF;
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color_steps_[2] = Color::OFF;
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is_user_led_blink_ = true; // user routine is active
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// blink patterns
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if (pattern == "blink1") {
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color_steps_[0] = color_type;
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} else if (pattern == "blink2") {
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color_steps_[0] = color_type;
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color_steps_[1] = color_type;
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} else if (pattern == "blink3") {
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color_steps_[0] = color_type;
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color_steps_[1] = color_type;
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color_steps_[2] = color_type;
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// when this is called we want the sequence_led to restart immediately and skip the long pause
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led_long_timer_ = uuid::get_uptime() + HEALTHCHECK_LED_FLASH_FAST_DURATION + 200UL;
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// special patterns, ignores the user color
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} else if (pattern == "rgb") {
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color_steps_[0] = Color::RED;
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color_steps_[1] = Color::GREEN;
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color_steps_[2] = Color::BLUE;
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} else if (pattern == "cpc") {
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color_steps_[0] = Color::CYAN;
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color_steps_[1] = Color::PINK;
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color_steps_[2] = Color::CYAN;
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} else {
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return false; // pattern not recognized
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}
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return true;
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}
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is_user_led_blink_ = true; // user routine is active
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// uses LED to show system health and user-requested LED blinks
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// it works in a batch of 3 configured flashes, then a long pause
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// the timing is different for user-requested LED blink and for system healthcheck
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void LED::sequence_led() {
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// first long pause before we start flashing
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||||
auto current_time = uuid::get_uptime();
|
||||
if (led_long_timer_
|
||||
&& (uint32_t)(current_time - led_long_timer_) >= (is_user_led_blink_ ? HEALTHCHECK_LED_LONG_FAST_DURATION : HEALTHCHECK_LED_LONG_DURATION)) {
|
||||
led_short_timer_ = current_time; // start the short timer
|
||||
led_long_timer_ = 0; // stop long timer
|
||||
led_flash_step_ = 1; // enable the short flash timer
|
||||
}
|
||||
// when this is called we want the sequence_led to restart immediately and skip the long pause
|
||||
led_long_timer_ = uuid::get_uptime() + HEALTHCHECK_LED_FLASH_FAST_DURATION + 200UL;
|
||||
|
||||
// the flash timer which starts after the long pause
|
||||
if (led_flash_step_
|
||||
&& (uint32_t)(current_time - led_short_timer_) >= (is_user_led_blink_ ? HEALTHCHECK_LED_FLASH_FAST_DURATION : HEALTHCHECK_LED_FLASH_DURATION)) {
|
||||
led_long_timer_ = 0; // stop the long timer
|
||||
led_short_timer_ = current_time;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (++led_flash_step_ == 8) {
|
||||
// finished first iteration, reset the whole sequence, turn off LED
|
||||
led_long_timer_ = uuid::get_uptime();
|
||||
led_flash_step_ = 0;
|
||||
set_led(Color::OFF); // turn off the LED
|
||||
// uses LED to show system health and user-requested LED blinks
|
||||
// it works in a batch of 3 configured flashes, then a long pause
|
||||
// the timing is different for user-requested LED blink and for system healthcheck
|
||||
void LED::sequence_led() {
|
||||
// first long pause before we start flashing
|
||||
auto current_time = uuid::get_uptime();
|
||||
if (led_long_timer_
|
||||
&& (uint32_t)(current_time - led_long_timer_) >= (is_user_led_blink_ ? HEALTHCHECK_LED_LONG_FAST_DURATION : HEALTHCHECK_LED_LONG_DURATION)) {
|
||||
led_short_timer_ = current_time; // start the short timer
|
||||
led_long_timer_ = 0; // stop long timer
|
||||
led_flash_step_ = 1; // enable the short flash timer
|
||||
}
|
||||
|
||||
// if we're running a user-requested LED blink, turn it off and go back to the healthcheck sequence
|
||||
if (is_user_led_blink_) {
|
||||
is_user_led_blink_ = false;
|
||||
previous_healthcheck_ = System::HEALTHCHECK_RESET; // this will force the healthcheck to be checked again
|
||||
}
|
||||
return;
|
||||
}
|
||||
// the flash timer which starts after the long pause
|
||||
if (led_flash_step_
|
||||
&& (uint32_t)(current_time - led_short_timer_) >= (is_user_led_blink_ ? HEALTHCHECK_LED_FLASH_FAST_DURATION : HEALTHCHECK_LED_FLASH_DURATION)) {
|
||||
led_long_timer_ = 0; // stop the long timer
|
||||
led_short_timer_ = current_time;
|
||||
|
||||
if (led_flash_step_ % 2) {
|
||||
// handle the three step events (on odd numbers 3,5,7 etc). see if we need to set a LED color
|
||||
switch (led_flash_step_) {
|
||||
case 3: // first flash
|
||||
set_led(color_steps_[0]);
|
||||
break;
|
||||
case 5: // second flash
|
||||
set_led(color_steps_[1]);
|
||||
break;
|
||||
case 7: // third flash
|
||||
set_led(color_steps_[2]);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
set_led(Color::OFF); // turn off on even number count, to make it flash
|
||||
}
|
||||
}
|
||||
}
|
||||
if (++led_flash_step_ == 8) {
|
||||
// finished first iteration, reset the whole sequence, turn off LED
|
||||
led_long_timer_ = uuid::get_uptime();
|
||||
led_flash_step_ = 0;
|
||||
set_led(Color::OFF); // turn off the LED
|
||||
|
||||
// Start the LED flash timer - duration in seconds
|
||||
void LED::start_led_fast_flash(uint8_t duration) {
|
||||
// Don't start if already running
|
||||
if (led_fast_flash_timer_) {
|
||||
return;
|
||||
}
|
||||
// if we're running a user-requested LED blink, turn it off and go back to the healthcheck sequence
|
||||
if (is_user_led_blink_) {
|
||||
is_user_led_blink_ = false;
|
||||
previous_healthcheck_ = System::HEALTHCHECK_RESET; // this will force the healthcheck to be checked again
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Reset counter and state
|
||||
led_flash_start_time_ = uuid::get_uptime(); // current time
|
||||
led_flash_duration_ = (uint32_t)duration * 1000; // duration in milliseconds
|
||||
led_fast_flash_timer_ = true; // it's active
|
||||
}
|
||||
if (led_flash_step_ % 2) {
|
||||
// handle the three step events (on odd numbers 3,5,7 etc). see if we need to set a LED color
|
||||
switch (led_flash_step_) {
|
||||
case 3: // first flash
|
||||
set_led(color_steps_[0]);
|
||||
break;
|
||||
case 5: // second flash
|
||||
set_led(color_steps_[1]);
|
||||
break;
|
||||
case 7: // third flash
|
||||
set_led(color_steps_[2]);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
set_led(Color::OFF); // turn off on even number count, to make it flash
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace emsesp
|
||||
// Start the LED flash timer - duration in seconds
|
||||
void LED::start_led_fast_flash(uint8_t duration) {
|
||||
// Don't start if already running
|
||||
if (led_fast_flash_timer_) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Reset counter and state
|
||||
led_flash_start_time_ = uuid::get_uptime(); // current time
|
||||
led_flash_duration_ = (uint32_t)duration * 1000; // duration in milliseconds
|
||||
led_fast_flash_timer_ = true; // it's active
|
||||
}
|
||||
|
||||
} // namespace emsesp
|
||||
Reference in New Issue
Block a user