Feature: Make RGB LED (preset colors) accessible via API/etc #3039

Fixes #3063
This commit is contained in:
proddy
2026-05-15 10:07:17 +02:00
parent 208717a896
commit 33fda705c0
15 changed files with 514 additions and 280 deletions

287
src/core/led.cpp Normal file
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/*
* EMS-ESP - https://github.com/emsesp/EMS-ESP
* Copyright 2020-2025 emsesp.org
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "led.h"
#include "emsesp.h"
namespace emsesp {
uuid::log::Logger LED::logger_{F_(led), uuid::log::Facility::KERN};
// initialise the LED, fetching the settings from the WebSettingsService
// set the LED to on or off when in normal operating mode
void LED::init() {
// copy the application settings
EMSESP::webSettingsService.read([&](WebSettings & settings) {
led_gpio_ = settings.led_gpio;
led_type_ = settings.led_type;
hide_led_ = settings.hide_led;
});
if (!led_gpio_) { // 0 means disabled
LOG_INFO("LED disabled");
return;
}
// for safety
if (!led_type_) {
pinMode(led_gpio_, OUTPUT);
}
reset_led(false); // start with LED off
}
// handle LED routine
// called from the System::loop()
// returns true if the LED flash is active, i.e its a lock down state
bool LED::loop(uint8_t healthcheck, bool button_busy) {
if (!led_gpio_) {
return false;
}
// if LED flashing is active it means its about to perform a factory reset, so don't do anything else and keep it flashing
if (led_fast_flash_timer_) {
led_fast_flash();
return true;
}
// show the LED status based on the healthcheck and button busy status
monitor(healthcheck, button_busy);
return false;
}
// turn the LED off (false) or to it's default state (true)
void LED::reset_led(bool default_state) {
if (!led_gpio_) {
return;
}
if (default_state) {
// set the LED to it's default state (for RGB its green)
set_led(hide_led_ ? Color::OFF : Color::GREEN); // Green
} else {
// force it off
set_led(Color::OFF);
}
}
// LED flash every few ms and then perform a factory reset
void LED::led_fast_flash() {
uint32_t current_time = uuid::get_uptime();
if (current_time - last_toggle_time_ >= LED_FLASH_INTERVAL_MS) {
led_flash_state_ = !led_flash_state_;
last_toggle_time_ = current_time;
set_led(led_flash_state_ ? Color::YELLOW : Color::OFF); // Yellow
}
// after duration, turn off the LED
if (current_time - led_flash_start_time_ >= led_flash_duration_) {
reset_led(false);
led_fast_flash_timer_ = false;
#ifndef EMSESP_DEBUG
System::command_format(nullptr, 0); // Execute format operation, unless in debug mode
#endif
}
}
// set LED on/off or RGB color
// ignores whether the LED is hidden or not (hide_led_ is set)
void LED::set_led(Color color) {
uint8_t red = 0;
uint8_t green = 0;
uint8_t blue = 0;
if (color == Color::RED) {
red = RGB_LED_BRIGHTNESS;
green = 0;
blue = 0;
} else if (color == Color::GREEN) {
red = 0;
green = RGB_LED_BRIGHTNESS;
blue = 0;
} else if (color == Color::BLUE) {
red = 0;
green = 0;
blue = RGB_LED_BRIGHTNESS;
} else if (color == Color::YELLOW) {
red = RGB_LED_BRIGHTNESS;
green = RGB_LED_BRIGHTNESS;
blue = 0;
} else if (color == Color::OFF) { // off
red = 0;
green = 0;
blue = 0;
} else if (color == Color::ON) { // white
red = RGB_LED_BRIGHTNESS;
green = RGB_LED_BRIGHTNESS;
blue = RGB_LED_BRIGHTNESS;
}
if (led_type_) {
rgbLedWrite(led_gpio_, red, green, blue);
} else {
digitalWrite(led_gpio_, (red == 0 && green == 0 && blue == 0) || color == Color::OFF ? !LED_ON : LED_ON);
}
}
// set LED custom routine
// color is red, green, blue, yellow, white
// pattern is blink1, blink2, blink3, rgb
// For example: /api/system/led?data=red:blink1
// For older non-RGB models, the colour would default to just being on.
void LED::set_led_routine(std::string color, std::string pattern) {
Color color_type = Color::OFF;
if (color == "red") {
color_type = Color::RED;
} else if (color == "green") {
color_type = Color::GREEN;
} else if (color == "blue") {
color_type = Color::BLUE;
} else if (color == "yellow") {
color_type = Color::YELLOW;
} else if (color == "white") {
color_type = Color::ON;
} else {
color_type = Color::OFF;
}
color_steps_[0] = Color::OFF;
color_steps_[1] = Color::OFF;
color_steps_[2] = Color::OFF;
if (pattern == "blink1") {
color_steps_[0] = color_type;
} else if (pattern == "blink2") {
color_steps_[0] = color_type;
color_steps_[1] = color_type;
} else if (pattern == "blink3") {
color_steps_[0] = color_type;
color_steps_[1] = color_type;
color_steps_[2] = color_type;
} else if (pattern == "rgb") {
color_steps_[0] = Color::RED;
color_steps_[1] = Color::GREEN;
color_steps_[2] = Color::BLUE;
}
}
// uses LED to show system health and user-requested LED blinks
// it works in a batch of 3 configured flashes, then a long pause
// the timing is different for user-requested LED blink and for system healthcheck
void LED::monitor(uint8_t healthcheck, bool button_busy) {
// see if we're doing as user-requested LED blink
bool is_user_led_blink = false;
if (color_steps_[0] != Color::OFF || color_steps_[1] != Color::OFF || color_steps_[2] != Color::OFF) {
is_user_led_blink = true;
}
// if button is pressed, show LED (yellow on RGB LED, on/off on standard LED) and exit
if (last_button_busy_ != button_busy) {
last_button_busy_ = button_busy;
set_led(button_busy ? Color::OFF : Color::YELLOW); // Yellow
}
// we only need to run the LED monitor if there are errors, or if a button has been pressed or a user-requested LED blink is active
if ((!healthcheck || button_busy) && !is_user_led_blink) {
return; // nothing to show
}
// first long pause before we start flashing
auto current_time = uuid::get_uptime();
if (led_long_timer_
&& (uint32_t)(current_time - led_long_timer_) >= (is_user_led_blink ? HEALTHCHECK_LED_LONG_FAST_DURATION : HEALTHCHECK_LED_LONG_DURATION)) {
led_short_timer_ = current_time; // start the short timer
led_long_timer_ = 0; // stop long timer
led_flash_step_ = 1; // enable the short flash timer
}
// the flash timer which starts after the long pause
if (led_flash_step_
&& (uint32_t)(current_time - led_short_timer_) >= (is_user_led_blink ? HEALTHCHECK_LED_FLASH_FAST_DURATION : HEALTHCHECK_LED_FLASH_DURATION)) {
led_long_timer_ = 0; // stop the long timer
led_short_timer_ = current_time;
if (++led_flash_step_ == 8) {
// finished first iteration, reset the whole sequence
led_long_timer_ = uuid::get_uptime();
led_flash_step_ = 0;
reset_led(true); // LED back to what is was before
} else if (led_flash_step_ % 2) {
// handle the three step events (on odd numbers 3,5,7 etc). see if we need to set a LED color
// For the system healthcheck:
// 1 flash (blue) is the EMS bus is not connected
// 2 flashes (red, red) if the network (wifi or ethernet) is not connected
// 3 flashes (red, red, blue) is both the bus and the network are not connected
bool no_network = (healthcheck & System::HEALTHCHECK_NO_NETWORK) == System::HEALTHCHECK_NO_NETWORK;
bool no_bus = (healthcheck & System::HEALTHCHECK_NO_BUS) == System::HEALTHCHECK_NO_BUS;
switch (led_flash_step_) {
case 3: // first flash
if (is_user_led_blink) {
set_led(color_steps_[0]);
color_steps_[0] = Color::OFF; // reset
} else {
if (no_network) {
set_led(Color::RED); // red, no network
} else if (no_bus) {
set_led(Color::BLUE); // blue, no bus
}
}
break;
case 5: // second flash
if (is_user_led_blink) {
set_led(color_steps_[1]);
color_steps_[1] = Color::OFF; // reset
} else if (no_network) {
set_led(Color::RED); // red, no network
}
break;
case 7: // third flash
if (is_user_led_blink) {
set_led(color_steps_[2]);
color_steps_[2] = Color::OFF; // reset
} else if (no_network && no_bus) {
set_led(Color::BLUE); // blue, no network and no bus
}
break;
default:
break;
}
} else {
// turn off LED after the LED flash, or on even number count
set_led(Color::OFF);
}
}
}
// Start the LED flash timer - duration in seconds
void LED::start_led_fast_flash(uint8_t duration) {
// Don't start if already running
if (led_fast_flash_timer_) {
return;
}
// Reset counter and state
led_flash_start_time_ = uuid::get_uptime(); // current time
led_flash_duration_ = (uint32_t)duration * 1000; // duration in milliseconds
led_fast_flash_timer_ = true; // it's active
}
} // namespace emsesp