json is always chunked

This commit is contained in:
Proddy
2024-01-02 17:06:15 +01:00
parent 9e251fd3de
commit d093886571
69 changed files with 6010 additions and 1417 deletions

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/*
Asynchronous WebServer library for Espressif MCUs
Copyright (c) 2016 Hristo Gochkov. All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef PsychicEventSource_H_
#define PsychicEventSource_H_
#include "PsychicCore.h"
#include "PsychicClient.h"
#include "PsychicHandler.h"
#include "PsychicResponse.h"
class PsychicEventSource;
class PsychicEventSourceResponse;
class PsychicEventSourceClient;
class PsychicResponse;
typedef std::function<void(PsychicEventSourceClient * client)> PsychicEventSourceClientCallback;
class PsychicEventSourceClient : public PsychicClient {
friend PsychicEventSource;
protected:
uint32_t _lastId;
public:
PsychicEventSourceClient(PsychicClient * client);
~PsychicEventSourceClient();
uint32_t lastId() const {
return _lastId;
}
void send(const char * message, const char * event = NULL, uint32_t id = 0, uint32_t reconnect = 0);
void sendEvent(const char * event);
};
class PsychicEventSource : public PsychicHandler {
private:
PsychicEventSourceClientCallback _onOpen;
PsychicEventSourceClientCallback _onClose;
public:
PsychicEventSource();
~PsychicEventSource();
PsychicEventSourceClient * getClient(int socket) override;
PsychicEventSourceClient * getClient(PsychicClient * client) override;
void addClient(PsychicClient * client) override;
void removeClient(PsychicClient * client) override;
void openCallback(PsychicClient * client) override;
void closeCallback(PsychicClient * client) override;
PsychicEventSource * onOpen(PsychicEventSourceClientCallback fn);
PsychicEventSource * onClose(PsychicEventSourceClientCallback fn);
esp_err_t handleRequest(PsychicRequest * request) override final;
void send(const char * message, const char * event = NULL, uint32_t id = 0, uint32_t reconnect = 0);
};
class PsychicEventSourceResponse : public PsychicResponse {
public:
PsychicEventSourceResponse(PsychicRequest * request);
virtual esp_err_t send() override;
};
String generateEventMessage(const char * message, const char * event, uint32_t id, uint32_t reconnect);
#endif /* PsychicEventSource_H_ */