#include SystemStatus::SystemStatus(AsyncWebServer * server, SecurityManager * securityManager) { server->on(SYSTEM_STATUS_SERVICE_PATH, HTTP_GET, securityManager->wrapRequest(std::bind(&SystemStatus::systemStatus, this, std::placeholders::_1), AuthenticationPredicates::IS_AUTHENTICATED)); } void SystemStatus::systemStatus(AsyncWebServerRequest * request) { AsyncJsonResponse * response = new AsyncJsonResponse(false, MAX_ESP_STATUS_SIZE); JsonObject root = response->getRoot(); root["esp_platform"] = "esp32"; root["max_alloc_heap"] = ESP.getMaxAllocHeap(); root["psram_size"] = ESP.getPsramSize(); root["free_psram"] = ESP.getFreePsram(); root["cpu_freq_mhz"] = ESP.getCpuFreqMHz(); root["free_heap"] = ESP.getFreeHeap(); root["sdk_version"] = ESP.getSdkVersion(); root["flash_chip_size"] = ESP.getFlashChipSize(); root["flash_chip_speed"] = ESP.getFlashChipSpeed(); root["fs_total"] = SPIFFS.totalBytes(); root["fs_used"] = SPIFFS.usedBytes(); root["uptime"] = uuid::log::format_timestamp_ms(uuid::get_uptime_ms(), 3); response->setLength(); request->send(response); }