inStore Union Reference

`#include <inputs.h>`

## Public Attributes

long int | aslong
uint32_t | timestamp
struct {
uint8_t reserved
uint8_t logicState
int16_t currentValue
}; |
struct {
uint8_t toggle1:1
uint8_t toggle2:1
uint8_t toggle3:1
uint8_t lastValue:1
uint8_t delayedState:1
uint8_t bounce:3
uint8_t state:4
uint8_t reqState:4
uint16_t timestamp16
}; |

## Member Data Documentation

## @1

struct { ... }

## @3

struct { ... }

## aslong

long int inStore::aslong

## bounce

uint8_t inStore::bounce

## currentValue

int16_t inStore::currentValue

## delayedState

uint8_t inStore::delayedState

## lastValue

uint8_t inStore::lastValue

## logicState

uint8_t inStore::logicState

## reqState

uint8_t inStore::reqState

## reserved

uint8_t inStore::reserved

## state

uint8_t inStore::state

## timestamp

uint32_t inStore::timestamp

## timestamp16

uint16_t inStore::timestamp16

## toggle1

uint8_t inStore::toggle1

## toggle2

uint8_t inStore::toggle2

## toggle3

uint8_t inStore::toggle3

The documentation for this union was generated from the following file:

- inputs.h